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Archmagos

Titanium wars (1.00.45)
Cost  250  100  50s
Armor type Infantry Com.
Health 1500 +2/s
Move speed16
Morale 700+12/s -300
Mass26
Vision
3030
Repair max18
Repair60 hp/s; 50% cost
Limit1
- Commander unit (Primary). Detects infiltrators. - One of the most powerful Magos amongst the Forge World's priesthood. - Can ascend to Archmagos Prime with sufficient research. - Can calibrate his Light Cannon to be effective against any target type. - Can burrow to travel over impassable terrain or to avoid melee. - Can restore automaton available memory. - Autonomous: Self-sentient unit, almost fearless when in-Link.

Required:

  Building:  Machine Reliquary (HQ)
  Global addon:  Rites of Awakening

Affected on

max support cap player +4 does stack
max squad cap player +4 does stack

Abilities

Weapon slot 1

Weapon slot 2

Chance100%
Damage radius7
Throw force25 - 40

Infantry Low

Infantry Medium

Infantry High

Infantry H.Med.

Infantry H.High

Infantry Com.

Demon Medium

Demon High

Vehicle Air

Vehicle Low

Vehicle Medium

Vehicle High

Building Low

Building Medium

Building High

Morale damage
15.0015.0015.0015.0015.0015.0015.0015.0015.0015.0015.0015.0015.0015.0015.002.50
Research affect:  Disciples of the Omnissiah
Research affect:  Scions of Mars
Research affect:  Carapace Armour
Hotkey: guard_generator Filename: mechanicus_squad_arhimagos.rgd