logo
Wiki
Back to race

Arbites Local Headquarters

Unification new races (7.3.8)
Cost  350  120s
Resource income  20
Armor type Building High
Health 6000
Sight
30
Repair max3
- SPECIAL: Necron enemy presence, also grant access to Kyria Draxus as well! - When garrisoned inside the HQ, can Deep Strike single PowerLifts into the battlefield. - Adeptus Arbites Local Headquarters Building. - Produces: PowerLifts, Arbites Melee and Fire Support Squads, Repressor, and Inquisitor Command Squad. - Can be upgraded with multiple mounted Heavy-Bolter turrets. - Projects a Control Area around itself, allowing other Buildings to be built near it.

Required:

  Building:  Arbites Local Headquarters

Affected on

Arbites Local Headquarters Power cost +200 does stack
Arbites Local Headquarters Requisition cost +200 does stack

Unit production

  • Arbites Sentinel Power Lifter
  • Abilities

    Addons

    Cost  450  450  100s

    - Upgrades this Arbites Local Headquarters Building, to an Imperium Communication Platform. - Elevates the army to the final Tier (IV), allowing the production of the ultimate units of the army. - Allows access to a Relic unit: Saint Celestine or Lord Inquisitor Karamazov's Throne of Judgement. - Improves armour of the Exorcist, Immolator, and Incarcerator tanks. - Strengthens Arbites Local Headquarters structure.
    Health +1000 does stack

    Required:

      Research :  Holy Light (Tier III)
    Hotkey: witch_hunters_inquisition_call_up Filename: witch_hunters_inquisition_call_up.rgd

    Cost  150  100  30s

    - SPECIAL: Necrons presence, also grant access to the Radical Ordo Xenos Lady Inquisitor Kyria Draxus! - Makes formal request to the Inquisition High Command for battlefield assistance. - Allows the Lady Inquisitor and her Command Squad to be fielded. (Or Inquisitor Obi Wan instead and his Command Squad if the corresponding Win Condition is enabled.) - The Inquisition's presence on the field of war will surely turn the tide in our favour! - Calls Inquisition Drop-pod from the Adeptus Arbites Local Headquarters. - NOTE: You can either have Ecclesiarchy Psyker (armouredium), or Inquisition Drop-pod, NOT BOTH Addons!

    Required:

    Hotkey: witch_hunters_hq_inquisition_drop_pod Filename: witch_hunters_hq_inquisition_drop_pod.rgd

    Cost  90  45  40s

    - Equips the Adeptus Arbites Local Headquarters with a Heavy Stubber Turret. - Detects stealth units.
    Weapon slot 1 change weapon +1 does stack
    Arbites Local Headquarters Detect +30 does stack

    Required:

    Hotkey: witch_hunters_adeptus_arbites_hq_bolter_defense_right Filename: witch_hunters_adeptus_arbites_hq_bolter_defense_right.rgd

    Cost  90  45  40s

    - Equips the Adeptus Arbites Local Headquarters with a Heavy Stubber Turret. - Detects stealth units.
    Weapon slot 2 change weapon +1 does stack
    Hotkey: witch_hunters_adeptus_arbites_hq_bolter_defense_left Filename: witch_hunters_adeptus_arbites_hq_bolter_defense_left.rgd

    Cost  175  50  30s

    - Each Repressor Depot built, increases the army support cap by 1. - Increases both melee and ranged Arbites squads sizes (applies once). - Increases the health of the Arbites HQ. - Permanent addon to the Headquarters. - Allows the production of Arbites Repressor Tank from this HQ.
    Health +500 does stack
    support cap player +1 does stack

    Required:

    Hotkey: witch_hunters_adeptus_arbites_hq_repressor_defense Filename: witch_hunters_adeptus_arbites_hq_repressor_defense.rgd

    Researches

    Weapon slot 1

    Weapon slot 2

    Hotkey: witch_hunters_adeptus_arbites_hq Filename: witch_hunters_adeptus_arbites_hq.rgd