logo
Wiki
Back to race

Palace of Night

Unification new races (7.3.8)
Cost  450  150s
Resource income  20
Armor type Building High
Health 6000
Sight
25
Repair max3
- Night Lords are a fallen Chapter of the Space Marines. - Whilst they are violent, they do not hold sway with magic. - Night Lords rely on mobility, ambush and enjoy violence and fear. - Squads heal when infiltrated.

Required:

  Building:  Palace of Night

Affected on

Palace of Night Requisition cost +250 does stack
Palace of Night Power cost +150 does stack

Unit production

  • Dark Magos
  • Abilities

    Addons

    Cost  300  125  90s

    - Expands the Palace to accomodate for more advanced terror operations. - This allows the production of more advanced units and abilities, like Vehicles and Commander abilities.
    Raptor Scout Clawmax troopers squad +1 does stack

    Required:

      Buildings:   Storm Barracks or    Black Sanctity
    Hotkey: nl_hq_addon_1 Filename: night_lords_hq_addon_1.rgd

    Cost  340  340  100s

    - Fully upgrades the Palace in accordance to the escalation of this battle. - This allows the production of the most advanced units, Buildings, and abilities available to the Night Lords.
    Raptor Scout Clawmax troopers squad +1 does stack

    Required:

      Buildings:   Forge of Terror or    Vault of Fear
    Hotkey: nl_hq_addon_2 Filename: night_lords_hq_addon_2.rgd

    Researches

    Hotkey: nl_hq Filename: night_lords_hq.rgd