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Hammerfall Bunker Turret

Unification new races (7.3.8)
Cost  200  250  60s
Armor type Building Medium
Health 1850
Sight
4545
Repair max3
- Defensive missile array structure. Very Long Range anti-siege support. - Its Long Range Scanner detects infiltrated units when in long proximity. - Offers anti-armour or anti-infantry protection, armed with one of two types of missile arrays: - 1] Superfrag Missiles: Area-blast, ideal at decimating enemy infantry in an large ground area. - 2] Superkrak Missiles: Armour-piercing, excellent at taking down aircraft and destroy vehicles. - Only one type of missile can be fired at a time, but it is promptly selectable based on situation. - The Bunker can be upgraded with twin-linked side Heavy Flamers, for close-range siege protection. - Can only be placed within the confines of the army's terrain control space. - Each Siege Control (HQ) can support one (1) Hammerfall Bunker Turret.

Required:

  Building:  Armoury
  One   Siege Control allow produce max 1

Affected on

enable hardpoint 01 enable does stack
Weapon slot 2 disable does stack

Abilities

Addons

Cost  15  15  20s

- Adds extra armour plating to the building to withstand the onslaught of the siege. - There are multiple, successive Fortify Addons that can be built for this structure.
Armor +1.5 does stack
Health x1.1 does stack
Hotkey: fist_fortify_post_1 Filename: imperial_fists_fortify_1.rgd

Cost  30  30  20s

- Adds extra armour plating to the building to withstand the onslaught of the siege. - There are multiple, successive Fortify Addons that can be built for this structure.
Armor +1.5 does stack
Health x1.2 does stack

Required:

  Addon:  Fortify I
Hotkey: fist_fortify_post_1 Filename: imperial_fists_fortify_2.rgd

Cost  45  45  20s

- Adds extra armour plating to the building to withstand the onslaught of the siege. - There are multiple, successive Fortify Addons that can be built for this structure.
Armor +1.5 does stack
Health x1.3 does stack

Required:

  Addon:  Fortify II
Hotkey: fist_fortify_post_1 Filename: imperial_fists_fortify_3.rgd

Cost  60  60  20s

- Adds extra armour plating to the building to withstand the onslaught of the siege. - There are multiple, successive Fortify Addons that can be built for this structure.
Armor +1.5 does stack
Health x1.35 does stack

Required:

  Addon:  Fortify III
Hotkey: fist_fortify_post_1 Filename: imperial_fists_fortify_4.rgd

Cost  75  75  20s

- Adds extra armour plating to the building to withstand the onslaught of the siege. - There are multiple, successive Fortify Addons that can be built for this structure.
Armor +1.5 does stack
Health x1.4 does stack

Required:

  Addon:  Fortify IV
Hotkey: fist_fortify_post_1 Filename: imperial_fists_fortify_5.rgd

Cost  50  50  35s

- Upgrades this Banker with two pairs Heavy Flamers place at opposite sides. - Increases the defence of the structure against infantry siege attacks. - Flamers are great at causing massive AOE damage to troops, and breaking their morale.
Weapon slot 3 change weapon +1 does stack
Weapon slot 4 change weapon +1 does stack

Required:

  Building:  Armoury
Hotkey: fist_bunker_addon Filename: imperial_fists_bunker_addon.rgd

Weapon slot 1

Weapon slot 2

Weapon slot 3

Weapon slot 4

Hotkey: fist_bunker Filename: imperial_fists_hammerfall_bunker.rgd