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Heavy Bolter Pillar

Unification new races (UBBA 3.1.0)
Cost  100  50  50s
Armor type Building Low
Health 780 +0.5/s
Sight
3535
Repair max3
- Emplaced Stone Pillar, equipped with twin-linked Heavy Bolters. - Can either upgrade its default weapon to fire Inferno-Bolt ammunition, or be enchanted with Invisibility Wards. - Although it is not made of metal, it is enveloped by Dark Sorcery protecting it for damage. - Slowly regenerates itself over time except when in combat where regeneration is then halved. - Effective against Infantry. - Limit of nine (9) Heavy Bolter Pillars per deployment.

Required:

  Building:  Crucible of Sorcery (HQ)
  Buildings:   Warp Gate or    Daemon Gate

Affected on

health meleedamage received x0.7 does stack
health rangedamage received 1 x0.7 does stack

Abilities

Addons

Cost  50  30s

- The Pillar's twin-linked heavy bolters ammunition is replaced with Inferno Bolts. - Significantly increases range, and damage output of this Pillar against all Infantry types. - This Addon cannot be used on the Pillar if enchanted with the Invisibility Wards Addon.
Weapon slot 1 change weapon +1 does stack

Required:

  Can't be build with:  Invisibility Wards Add-on
Hotkey: tsons_turret_addon Filename: thousand_sons_turret_addon.rgd

Cost  50  50  30s

- Enchants this Pillar with a permanent invisibility spell. - This enchantment cannot be used on the Pillar if upgraded with the Inferno Bolts Ammunition Addon.

Required:

  Can't be build with:  Inferno Bolts Ammunition Add-on
  Building:  Dark Library
Hotkey: tsons_turret_invis_addon Filename: thousand_sons_turret_invisibility_addon.rgd

Weapon slot 1

Hotkey: tsons_bolter_turret Filename: thousand_sons_turret_bolter.rgd