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Heavy Bolter Turret

Unification new races (UBBA 3.1.0)
Cost  90  30  48s
Armor type Building Low
Health 1000
Sight
4040
Repair max1
- Effective against Infantry units. - Emplaced turret equipped with twin-linked Heavy Bolters. - Detects infiltrated units.

Required:

  Building:  Field Command
  Buildings:   Infantry Command or    Tactica Control
  One   Field Command allow produce max 6

Addons

Cost  50  30s

- Permanently replaces the weapon on this turret with twin-linked Missile Launchers. - Missile Launchers are effective against Vehicles. - Effective against Aircraft.
Weapon slot 1 change weapon +1 does stack

Required:

  Can't be build with:  Plasma Turret Upgrade Add-on
  Global addon:  Battle Command (Tier II)
Hotkey: guard_turret_addon Filename: addon_guard_turret.rgd

Cost  40  20  30s

- Permanently replaces the weapon on this turret with twin-linked Plasma Cannons. - Plasma Cannons utilise magnetic fields to project super-heated streams of molten plasma. - Has shorter range than the other upgrades, but still longer than the twin-linked Heavy Bolters. - Causes AOE damage with average knockdown effect but has a slow reload time. - Effective against Infantry, Heavy Infantry and Light Vehicles.
Weapon slot 1 change weapon +4 does stack
Weapon slot 2 change weapon +1 does stack

Required:

  Can't be build with:  Punisher Turret Upgrade Add-on
  Global addon:  Battle Command (Tier II)
Hotkey: guard_turret_addon_4 Filename: addon_guard_turret_4.rgd

Cost  50  30s

- Permanently replaces the weapon on this turret with twin-linked Punisher Gatling Cannons. - Punisher Cannons are large, multi-barrelled, rotary ballistic weapons that mow down Infantry. - Has longer range than the pre-installed twin-linked Heavy Bolters, causes more damage minor suppression to enemy units. - Very effective against Infantry.
Weapon slot 1 change weapon +2 does stack

Required:

  Can't be build with:  Missile Turret Upgrade Add-on
  Global addon:  Battle Command (Tier II)
Hotkey: guard_turret_addon_2 Filename: addon_guard_turret_2.rgd

Cost  50  30s

- Permanently replaces the weapon on this turret with twin-linked Vanquisher Cannons. - Vanquisher Cannons use specialised high explosive shells to take down enemy armour from afar. - Has shorter range than twin-linked Missile Launchers and causes no knockdown. - Effective against Infantry and Light Vehicles. Also effective against Aircraft.
Weapon slot 1 change weapon +3 does stack

Required:

  Can't be build with:  Punisher Turret Upgrade Add-on
  Global addon:  Regimental Command (Tier III)  Global addon:  Battle Command (Tier II)
Hotkey: guard_turret_addon_3 Filename: addon_guard_turret_3.rgd

Weapon slot 1

Weapon slot 2

Hotkey: guard_bolter_turret Filename: guard_turret_heavy_bolter.rgd