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Grey Knights Paladin Squad

Unification new races (UBBA 3.0.1)
Cost  320  200  4  30s
Reinforce cost  80  50  14s
Squad size3 / 3
Armor type Infantry H.High
Health 1350 +2.5/s10
Move speed12
Morale-
Mass34
Vision
30
Mob value -1
Limit1
- NOTE: Recruitment cost is higher that reinforcement cost, for all Grey Knights squads! - Elite Heavy Infantry. - Very tough advanced combat unit. Slow moving. - The Inquisition's elite holy warriors, exemplars of the Ordo Malleus. - Initially equipped with Storm Bolters and nemesis force swords. - Wide range of weapon upgrades with emphasis in advanced close combat arsenal. - Can use their teleporters to access remote or unreachable locales on the map. - Able to invoke a Conflagratory Pyre, if seven or more members are present. - All squad members can upgrade either their range or melee weapons, to improved versions. - Effective against most units, can be ungraded to be deadly in melee.

Required:

  Building:  Teleportarium Orbitalis
  Building:  Librarium
  Research :  Ultimate Forces (Tier IV)
  Global addon:  Inquisition Tribunal (Tier II)

Affected on

Max equip weapons -1 does stack
Max equip weapons +1 does stack
Grey Knights Paladin Squadability recharge x0.9 does stack

Abilities

Weapon slot 1

Weapon slot 2

Research affect:  Blessed Aegis Seals
Research affect:  Deployment Escalation I
Hotkey: inquisition_grey_knights_paladin Filename: inquisition_squad_grey_knights_paladin.rgd