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Hormagaunts
Titanium wars (1.00.45)
Cost
180
2
24s
Reinforce cost
25
4s
Squad size
6 / 10
Armor type
Infantry Medium
Health
180
+1/s
Move speed
18
Morale
100+3/s
-50
Mass
12
Vision
25
- Infantry. - Light melee. Fast, close combat unit that can capture Strategic Points. - Weak, but effective in numbers. - Effective against Infantry. - Have no ranged weapons.
Weapon slot 1
Tyranids melee hormagaunt
(default)
Research affect:
Gaunt Acclimatization I
Research affect:
Gaunt Acclimatization III
Research affect:
Gaunt Acclimatization II
Hotkey: tyranids_hormagaunt
Filename: tyranids_squad_hormagaunt.rgd