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Big Mek

Titanium wars (1.00.45)
Cost  190  50  2  60s
Armor type Infantry Com.
Health 1800 +2/s
Move speed16
Morale 400+9/s -200
Mass25
Vision
2525
Repair20 hp/s; 20% cost
Mob value 2
Limit1
- Commander Unit (Secondary) - Able to teleport short distances to escape or catch fleeing units. - Effective against all unit types. Excels at close combat. - Boosts morale recovery when attached to squads. - Detects infiltrated units. - Big Meks are stronger, more powerful Mekboys who have, over time, gathered a following of Mekboys and acolytes. Their mastery of technology is unsurpassed and are often seen with forcefields protecting them and their creations. Note: Mekboyz (also known as 'Mekaniaks' or just 'Meks') are Ork Oddboyz, and are the engineers who build all the gunz, vehicles, and other machinery used by the Orks.

Required:

  Building:  Settlement

Affected on

support cap player +2 does stack

Abilities

Weapon slot 1

Weapon slot 2

Research affect:  Tougher Bosses Research
Research affect:  Big Mek Kustom Mega-Blasta
Research affect:  Tankbustin' Kit Research
Research affect:  Even Tougher Bosses Research
Research affect:  Big Mek's Gubbinz: Repair Klaw and Toolz
Research affect:  More Choppy Research
Research affect:  Kustim Gadjitz Research
Hotkey: ork_mek_boy Filename: ork_squad_mek_boy.rgd