logo
Wiki
Back to race

Guardsmen

Titanium wars (1.00.45)
Cost  160  2  20s
Reinforce cost  20  7s
Squad size5 / 9
Armor type Infantry Medium
Health 160 +0.5/s
Move speed16
Morale 100+3/s -60
Mass9
Vision
25
- Infantry. - The primary unit of the Imperial Guard. - Weak in small numbers or without leaders. - Powerful when massed in large numbers. - Attach Commissars or Priests to greatly increase their power. - Effective against Infantry and Heavy Infantry.

Required:

  Buildings:   Infantry Command or    Tactica Control

Weapon slot 1

Weapon slot 2

Research affect:  Will of the Emperor
Research affect:  Carapace Armour
Research affect:  Battle Armor
Research affect:  Weapon Specialization
Research affect:  Victory Sash
Research affect:  Death before Dishonor
Hotkey: guard_guardsmen Filename: guard_squad_guardsmen.rgd