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Screamers of Tzeentch

Unification new races (7.3.8)
Cost  200  20  2  28s
Reinforce cost  50  5  13s
Squad size4 / 8
Armor type Demon Medium
Health 340
Move speed24
Morale 450+9/s -40
Mass16
Vision
35
Limit3
- The feral hunter-Daemons of Tzeentch, they delight in bearing down on their prey and rip them apart. - Exceptionally fast and deal high damage, but have mediocre health. - As flying Daemons they are not affected by covers of any short, shedding fear to all enemies from above. - May use the Daemonic Swoop ability to temporarily increase speed and damage. - Because of their relatively low durability they should be supported by ranged units. - Best used to hit and run tactics and to chase down retreating enemies. - Scale up with the Tiers via a number of upgrades which increase their effectiveness. - Effective against Infantry.

Required:

  Building:  Daemon Gate

Morale broken

health rangedamage received 1 x1.5 does stack
health meleedamage received x1.5 does stack

Abilities

Weapon slot 1

Research affect:  Master Daemonologists
Research affect:  Daemonic Manifestations
Research affect:  Summoning Rituals
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