- The feral hunter-Daemons of Tzeentch, they delight in bearing down on their prey and rip them apart.
- Exceptionally fast and deal high damage, but have mediocre health.
- As flying Daemons they are not affected by covers of any short, shedding fear to all enemies from above.
- May use the Daemonic Swoop ability to temporarily increase speed and damage.
- Because of their relatively low durability they should be supported by ranged units.
- Best used to hit and run tactics and to chase down retreating enemies.
- Scale up with the Tiers via a number of upgrades which increase their effectiveness.
- Instability: In the Material Universe, Lesser Daemons do not regenerate and suffer severe penalties once Instable (broken).
- Effective against Infantry.