- Heavy Infantry.
- Militia Guardsmen with expertise in support weaponry.
- Equipped with stationary Heavy Bolters by default.
- Can upgrade to a variety of weapons to deal with different enemy unit types.
- Can dig in (entrench), gaining increased protection from incoming fire, increased health as well as a slight decrease in weapon reload times at the cost of becoming fully immobilized.
- Be warned that at this immobile stage they can not reinforce as are fully entrenched. They must uproot first before requesting more squad members. This also means are unable to receive any attachable leaders.
- Initial weapon is effective against Infantry.