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Captain

Unification new races (7.3.8)
Cost  220  50  59s
Armor type Infantry Com.
Health 1500 +2/s
Move speed16
Morale 450+12/s -250
Mass25
Vision
30
Limit1
- Commander Unit (Primary). - Effective against Infantry and Heavy Infantry. Excels at close combat. - He can boost the morale of a squad he is attached too and can jump alongside any Jump pack claw squads. - The primary leaders of the Night Lords. Captains excel in the art of establishing their supremacy within Night Lord warbands, thus their role as a higher-ranked officer. - Exceptional in terror and swift attacks, the Captain can exceed in fighting before jumping away to safety. - The Captain can sacrifice his soul to summon the powerful Axemaster, Krieg Acerbus, however the Captain can be retrained when this occurs unlike other Daemon Princes.

Required:

  Building:  Palace of Night

Abilities

Weapon slot 1

Weapon slot 2

Research affect:  Commander Veteran Upgrade
Research affect:  Wargear: Plasma Pistols
Research affect:  Commander Hero Upgrade
Hotkey: nl_lord Filename: night_lords_squad_lord.rgd