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Assault Centurions Squad

Unification new races (7.3.8)
Cost  200  80  3  30s
Reinforce cost  80  40  13s
Squad size2 / 4
Armor type Infantry H.High
Health 1300 +1.75/s
Move speed12
Morale 650+14/s -40
Mass36
Vision
25
Limit1
- They are however difficult and bulky to move about because of their big size and extra armour. - You can only take one (1) squad of either Assault Centurions or Assault Siege Terminators, not both. - Space Marines equipped with a powered warsuit exoskeleton worn over normal suit of Power Armour. - Heavily armoured and armed with siege drills, devastating in melee combat; tougher than terminators. - Fanatically Stubborn: Difficult to break; even broken Imperial Fists do not retreat, but fight harder to the last man. (Requires Siege Control.)

Required:

  Building:  Hand of Dorn

Morale broken

armour minimum +4 does stack
Max speed x0.6 does stack
morale break event space marine enable does stack
Armor +4 does stack

Weapon slot 1

Weapon slot 2

Weapon slot 3

Weapon slot 4

Research affect:  Wargear: Bionics Level 2
Research affect:  Wargear: Bionics
Hotkey: fist_centurion_assault Filename: imperial_fists_squad_centurion_assault.rgd