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Hormagaunt (Maximum Squad Size)

Third generation (3.2.5)
Cost  128  2  32s
Reinforce cost  20  4s
Squad size16 / 16
Armor type Infantry Medium
Health 180 +1/s
Move speed18
Morale 100+3/s -50
Mass12
Vision
25
- Infantry. - Light melee. Fast, close combat unit that can capture Strategic Points. - Weak, but effective in numbers. - Effective against Infantry. - Have no ranged weapons. - MaSS: Maximum Squad Size: Accelerated Unit Spawn, cheaper, and faster than regular Hormagaunts.

Required:

  Global addon:  Perfect Link

Affected on

enable melee leap enable does stack

Weapon slot 2

Hotkey: tyranids_hormagaunt_max Filename: tyranids_squad_hormagaunt_max.rgd