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Skull Probe
Third generation (3.2.5)
Cost
75
20s
Armor type
Infantry Low
Health
100
+1/s
Move speed
28
Morale
-
Mass
10
Vision
30
30
Limit
8
- Counts as infantry. - Attach to squads to increase squad sight range. - Scout/Fast moving detector unit with a good sight radius. No weaponry. - Detects infiltrated units.
Required:
Building:
Listening Post
Building:
Armory
Abilities
Sabotage
(Target ability)
Hotkey: marine_skull_probe
Filename: space_marine_squad_skull_probe.rgd