- Greater Daemonic entity, entrapped within the body of a willing mortal zealot.
- Has the mind, memories and part of the body of his former self, but distorted and twisted.
- As such it is not subjected to Daemonic Instability and can regenerate wounds rapidly.
- Can now detect invisible units.
- Has tremendous durability and melee potential plus it is immovable and unshaken.
- Unaffected by covers, it afloats in unearthly existence; can teleport to long distances.
- Hated and despised, Daemonhosts cannot use transports or interact with the army.