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Venenum Assassin

Unification new races (UBBA 3.0.1)
Cost  160  80  30s
Armor type Infantry Com.
Health 650 +3/s4
Move speed18
Morale-
Mass18
Vision
30
Limit1
- Elite Force. Stealth Unit. Poison Expert. Immune to morale attacks. Can Shadow-Jump when Infiltrated. - Slender and agile operative able to hide even in plain sight, but not as durable and of short build. - Trained exclusively in the use of exotic poisons and subtlety in carrying out mission requirements. - Not as efficient in combat as other assassins; her silent skillset is reserved for special assignments. - Immune to poisons and afflictions herself, she dares venture virtually unharmed where others cannot. - Carries slashing weapons coated with various poisons and her pistol is fuelled by two toxic canisters. - Independent operatives, Assassins cannot capture objectives. - Deadly against all troops. Much less effective against armoured targets. Cannot target Aircraft at all.

Required:

  Building:  Arbites Local Headquarters

Affected on

health rangedamage received 1 x0.7 does stack
health meleedamage received x0.7 does stack
enable squad jump disable does stack

Abilities

Weapon slot 1

Weapon slot 2

Hotkey: witch_hunters_venenum Filename: witch_hunters_squad_venenum.rgd