- Heavy Infantry fast-moving spellcaster, twisted by the Daemonic energies of the Warp.
- Detects infiltrated units.
- Uses many powerful abilities focused on damage and limiting enemy movement.
- Has a magical aura of command, enchanting most physical skills of the squad he is attached to.
- Can further mutate to become a flux of Warp energies, granting Instability protection to nearby Lesser Daemons.
- Can be possessed to become the Lord Of Change.
- Mutations provide superior melee potential, but prohibit the use of ranged weaponry.
- Effective against Infantry and Heavy Infantry.