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Screamers of Tzeentch

Unification new races (UBBA 3.0.1)
Cost  300  30  42s
Reinforce cost  50  5  13s
Squad size6 / 6
Armor type Demon Medium
Health 340
Move speed24
Morale 450+5/s -40
Mass16
Vision
35
- The feral hunter-Daemons of Tzeentch, they delight in bearing down on their prey and rip them apart. - Exceptionally fast and deal high damage, but have mediocre health. - As flying Daemons they are not affected by covers of any short, shedding fear to all enemies from above. - May use the Daemonic Swoop ability to temporarily increase speed and damage. - Because of their relatively low durability they should be supported by ranged units. - Best used to hit and run tactics and to chase down retreating enemies. - Scale up with the Tiers via a number of upgrades which increase their effectiveness. - Instability: In the Material Universe, Lesser Daemons do not regenerate and suffer severe penalties once Instable (broken). - Effective against Infantry.

Morale broken

health meleedamage received x1.5 does stack
enable squad reinforcement disable does not stack
morale rate squad modifier -2 does stack
health rangedamage received 1 x1.35 does stack

Abilities

Weapon slot 1

Hotkey: tsons_screamer Filename: thousand_sons_squad_screamer_bonus.rgd