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Lord General Castor

Unification new races (UBBA 3.0.1)
Cost  350  250  70s
Armor type Infantry Com.
Health 1300 +2/s
Move speed18
Morale 500+10/s -300
Mass16
Vision
3030
Limit1
- Detects infiltrated units. - Elite Commander unit. - The Lord General survived the Fall of Cadia, once more ready to join the fight against our enemies. - Even the loss of his homeworld could not deter the General's resolve. The war is not over yet. - Can call upon the aid of his elite Karskin unit. They fought with him on Cadia, and will do so again. - Though suspicious of the objectives his newfound allies harbour, the General knows that any Imperial hand is better than none. - Has useful abilities to support friendly Infantry units. - Effective against Infantry and Heavy Infantry in melee.

Required:

  Research :  [Vanilla] New Squads (WIN CONDITION)   Research :  [IG] IG General Castor (WIN CONDITION)
  Global addon:  Regimental Command (Tier III)

Affected on

Weapon slot 1 change weapon +1 does stack (30% chance)
Weapon slot 1 change weapon +3 does stack (30% chance)
Weapon slot 1 change weapon +2 does stack (30% chance)
Weapon slot 1 change weapon +4 does stack (30% chance)
Weapon slot 1 change weapon +6 does stack (28.000000000000004% chance)
Weapon slot 1 change weapon +5 does stack (30% chance)
Weapon slot 4 change weapon +1 does stack (45% chance)

Abilities

Weapon slot 1

Weapon slot 2

Research affect:  Total Mobilization
Hotkey: guard_castor Filename: guard_squad_general_castor_skirmish.rgd