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Eversor Assassin

Third generation (3.2.4)
Cost  200  100  35s
Armor type Infantry Com.
Health 1350 +1/s
Move speed22
Morale-
Mass25
Vision
25
Limit1
- Elite Force. Stealth unit. Immune to morale attacks - Combat drugs allow Eversor to charge and attack more efficiently in close combat - As their bodies are unstable, Eversor explodes at death time, hitting most of nearby enemies - Operating independently on battlefield, Assassins cannot capture objectives or get into transport - Very effective against all units, also effective against Vehicles and Buildings

Required:

  Building:  Ordo Hereticus Chamber

Abilities

Weapon slot 1

Weapon slot 2

Chance100%
Damage radius15
Throw force30 - 40

Infantry Low

Infantry Medium

Infantry High

Infantry H.Med.

Infantry H.High

Infantry Com.

Demon Medium

Demon High

Vehicle Air

Vehicle Low

Vehicle Medium

Vehicle High

Building Low

Building Medium

Building High

Morale damage
150.00150.00150.00150.00150.00150.00150.00150.00150.00150.00150.00150.00150.00150.00150.0010.00
Hotkey: witch_hunters_eversor Filename: witch_hunters_squad_eversor.rgd