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Heavy Bolter Turret

Definitive edition (2.8.0)
Cost  90  45  40s
Armor type Building Low
Health 900
Sight
3535
Repair max3
- Can replace its default weapons with anti-vehicle weapons. - Effective against infantry units. - Emplaced turret equipped with twin-linked Heavy Bolters. - Detects infiltrated units.

Required:

  Building:  Stronghold
  Buildings:   Chapel-Barracks or    Armory
  One   Stronghold allow produce max 6

Addons

Cost  50  30s

- Permanently replaces the weapon on this turret with twin-linked Missile Launchers. - Missile Launchers are effective against vehicles. - Effective against Aircraft.
Weapon slot 1 change weapon +1 does stack

Required:

  Global addon:  Monastery (HQ Add-on)
Hotkey: marine_missile_launcher_turret Filename: space_marine_turret_addon.rgd

Weapon slot 1

Hotkey: marine_bolter_turret Filename: space_marine_turret_bolter.rgd