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Imperial Guardsmen
Ultimate apocalypse (18955a)
Cost
150
2
25s
Reinforce cost
35
4s
Squad size
5 / 8
Armor type
Infantry Medium
Health
500
+0.5/s
Move speed
16
Morale
300+3/s
-60
Mass
9
Vision
25
2
- Effective versus: Infantry - Effective versus: Heavy Infantry - Basic ranged unit. - Durability: Basic | Strength: Basic | Morale: Weak | Upgrades: A lot | Squad Size: Standard | Movement Speed: Standard | Sight: Standard | Keen Sight: 2m | Abilities: Below Average | Weapon range: Medium | Capture Points: Yes.
Field Medic
Sergeant
Standard Bearer
Anti Tank Support
Abilities
Bolster Defenses
(Target ability)
Frag Grenades
(Target ability)
Krak Grenades
(Target ability)
Smoke Grenade
(Target ability)
Stun Grenade
(Target ability)
RUN!!!
(Timed ability)
Weapon slot 1
Guard lasgun guardsmen
(default)
Grenade Launcher
Flamer
Melta Gun
Plasma Gun
Weapon slot 2
Guard knife guardsmen
(default)
Research affect:
Infantry Doctrine
Research affect:
Death before Dishonor
Research affect:
Heavy Weapon Increase
Research affect:
Carapace Armour
Research affect:
Will of the Emperor
Research affect:
Improved Battle Armor
Research affect:
Battle Armor
Hotkey: hotkey_q
Filename: guard_squad_guardsmen.rgd